Lines Matching full:texture3d
60 typedef std::map<int, glu::Texture3D*> Texture3DMap;
645 glu::Texture3D* texture3D = new glu::Texture3D(getContext().getRenderContext(), GL_RGBA8, 2, 2, 1);
647 texture3D->getRefTexture().allocLevel(0);
648 tcu::clear(texture3D->getRefTexture().getLevel(0), m_expectedColor);
649 texture3D->upload();
656 m_textures3D[0] = texture3D;