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Lines Matching defs:getNumLevels

437 			(deUint32)srcTexture.getNumLevels(),	// deUint32				mipLevels;
457 (deUint32)srcTexture.getNumLevels(), // deUint32 mipLevels;
566 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); levelNdx++)
573 std::vector<tcu::PixelBufferAccess> levels(texture.getNumLevels());
575 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); levelNdx++)
621 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++)
645 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++)
659 DE_ASSERT(level >= 0 && level < getNumLevels());
667 DE_ASSERT(level >= 0 && level < getNumLevels());
685 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++)
733 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++)
783 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++)
800 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++)
818 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++)
891 int TestTexture1D::getNumLevels (void) const
893 return m_texture.getNumLevels();
948 for (int levelNdx = 0; levelNdx < m_texture.getNumLevels(); levelNdx++)
959 int TestTexture1DArray::getNumLevels (void) const
961 return m_texture.getNumLevels();
1030 int TestTexture2D::getNumLevels (void) const
1032 return m_texture.getNumLevels();
1087 for (int levelNdx = 0; levelNdx < m_texture.getNumLevels(); levelNdx++)
1098 int TestTexture2DArray::getNumLevels (void) const
1100 return m_texture.getNumLevels();
1169 int TestTexture3D::getNumLevels (void) const
1171 return m_texture.getNumLevels();
1225 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++)
1239 std::vector<tcu::PixelBufferAccess> levels(m_texture.getNumLevels() * tcu::CUBEFACE_LAST);
1241 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++)
1257 int TestTextureCube::getNumLevels (void) const
1259 return m_texture.getNumLevels();
1317 for (int levelNdx = 0; levelNdx < m_texture.getNumLevels(); levelNdx++)
1328 int TestTextureCubeArray::getNumLevels (void) const
1330 return m_texture.getNumLevels();