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Lines Matching full:levels

440 Vec4	sampleLevelArray1D				(const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, int level, float lod);
441 Vec4 sampleLevelArray2D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, int depth, float lod);
442 Vec4 sampleLevelArray3D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, float r, float lod);
444 Vec4 sampleLevelArray1DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float lod, const IVec2& offset);
445 Vec4 sampleLevelArray2DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, float lod, const IVec3& offset);
446 Vec4 sampleLevelArray3DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, float r, float lod, const IVec3& offset);
448 float sampleLevelArray1DCompare (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float ref, float s, float lod, const IVec2& offset);
449 float sampleLevelArray2DCompare (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float ref, float s, float t, float lod, const IVec3& offset);
494 Texture1DView (int numLevels, const ConstPixelBufferAccess* levels);
511 inline Texture1DView::Texture1DView (int numLevels, const ConstPixelBufferAccess* levels)
513 , m_levels (levels)
544 Texture2DView (int numLevels, const ConstPixelBufferAccess* levels);
565 inline Texture2DView::Texture2DView (int numLevels, const ConstPixelBufferAccess* levels)
567 , m_levels (levels)
769 TextureCubeView (int numLevels, const ConstPixelBufferAccess* const (&levels)[CUBEFACE_LAST]);
854 Texture1DArrayView (int numLevels, const ConstPixelBufferAccess* levels);
880 Texture2DArrayView (int numLevels, const ConstPixelBufferAccess* levels);
1037 Texture3DView (int numLevels, const ConstPixelBufferAccess* levels);
1116 TextureCubeArrayView (int numLevels, const ConstPixelBufferAccess* levels);