Lines Matching full:levels
4925 void CallLogWrapper::glTexStorage1D (glw::GLenum target, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width)
4928 m_log << TestLog::Message << "glTexStorage1D(" << toHex(target) << ", " << levels << ", " << toHex(internalformat) << ", " << width << ");" << TestLog::EndMessage;
4929 m_gl.texStorage1D(target, levels, internalformat, width);
4932 void CallLogWrapper::glTexStorage2D (glw::GLenum target, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height)
4935 m_log << TestLog::Message << "glTexStorage2D(" << getTextureTargetStr(target) << ", " << levels << ", " << getTextureFormatStr(internalformat) << ", " << width << ", " << height << ");" << TestLog::EndMessage;
4936 m_gl.texStorage2D(target, levels, internalformat, width, height);
4946 void CallLogWrapper::glTexStorage3D (glw::GLenum target, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth)
4949 m_log << TestLog::Message << "glTexStorage3D(" << getTextureTargetStr(target) << ", " << levels << ", " << getTextureFormatStr(internalformat) << ", " << width << ", " << height << ", " << depth << ");" << TestLog::EndMessage;
4950 m_gl.texStorage3D(target, levels, internalformat, width, height, depth);
5142 void CallLogWrapper::glTextureStorage1D (glw::GLuint texture, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width)
5145 m_log << TestLog::Message << "glTextureStorage1D(" << texture << ", " << levels << ", " << toHex(internalformat) << ", " << width << ");" << TestLog::EndMessage;
5146 m_gl.textureStorage1D(texture, levels, internalformat, width);
5149 void CallLogWrapper::glTextureStorage1DEXT (glw::GLuint texture, glw::GLenum target, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width)
5152 m_log << TestLog::Message << "glTextureStorage1DEXT(" << texture << ", " << toHex(target) << ", " << levels << ", " << toHex(internalformat) << ", " << width << ");" << TestLog::EndMessage;
5153 m_gl.textureStorage1DEXT(texture, target, levels, internalformat, width);
5156 void CallLogWrapper::glTextureStorage2D (glw::GLuint texture, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height)
5159 m_log << TestLog::Message << "glTextureStorage2D(" << texture << ", " << levels << ", " << toHex(internalformat) << ", " << width << ", " << height << ");" << TestLog::EndMessage;
5160 m_gl.textureStorage2D(texture, levels, internalformat, width, height);
5163 void CallLogWrapper::glTextureStorage2DEXT (glw::GLuint texture, glw::GLenum target, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height)
5166 m_log << TestLog::Message << "glTextureStorage2DEXT(" << texture << ", " << toHex(target) << ", " << levels << ", " << toHex(internalformat) << ", " << width << ", " << height << ");" << TestLog::EndMessage;
5167 m_gl.textureStorage2DEXT(texture, target, levels, internalformat, width, height);
5184 void CallLogWrapper::glTextureStorage3D (glw::GLuint texture, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth)
5187 m_log << TestLog::Message << "glTextureStorage3D(" << texture << ", " << levels << ", " << toHex(internalformat) << ", " << width << ", " << height << ", " << depth << ");" << TestLog::EndMessage;
5188 m_gl.textureStorage3D(texture, levels, internalformat, width, height, depth);
5191 void CallLogWrapper::glTextureStorage3DEXT (glw::GLuint texture, glw::GLenum target, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth)
5194 m_log << TestLog::Message << "glTextureStorage3DEXT(" << texture << ", " << toHex(target) << ", " << levels << ", " << toHex(internalformat) << ", " << width << ", " << height << ", " << depth << ");" << TestLog::EndMessage;
5195 m_gl.textureStorage3DEXT(texture, target, levels, internalformat, width, height, depth);