Home | History | Annotate | Download | only in opengl

Lines Matching full:normalized

5711 void CallLogWrapper::glVertexArrayAttribFormat (glw::GLuint vaobj, glw::GLuint attribindex, glw::GLint size, glw::GLenum type, glw::GLboolean normalized, glw::GLuint relativeoffset)
5714 m_log << TestLog::Message << "glVertexArrayAttribFormat(" << vaobj << ", " << attribindex << ", " << size << ", " << toHex(type) << ", " << getBooleanStr(normalized) << ", " << relativeoffset << ");" << TestLog::EndMessage;
5715 m_gl.vertexArrayAttribFormat(vaobj, attribindex, size, type, normalized, relativeoffset);
5823 void CallLogWrapper::glVertexArrayVertexAttribFormatEXT (glw::GLuint vaobj, glw::GLuint attribindex, glw::GLint size, glw::GLenum type, glw::GLboolean normalized, glw::GLuint relativeoffset)
5826 m_log << TestLog::Message << "glVertexArrayVertexAttribFormatEXT(" << vaobj << ", " << attribindex << ", " << size << ", " << toHex(type) << ", " << getBooleanStr(normalized) << ", " << relativeoffset << ");" << TestLog::EndMessage;
5827 m_gl.vertexArrayVertexAttribFormatEXT(vaobj, attribindex, size, type, normalized, relativeoffset);
5858 void CallLogWrapper::glVertexArrayVertexAttribOffsetEXT (glw::GLuint vaobj, glw::GLuint buffer, glw::GLuint index, glw::GLint size, glw::GLenum type, glw::GLboolean normalized, glw::GLsizei stride, glw::GLintptr offset)
5861 m_log << TestLog::Message << "glVertexArrayVertexAttribOffsetEXT(" << vaobj << ", " << buffer << ", " << index << ", " << size << ", " << toHex(type) << ", " << getBooleanStr(normalized) << ", " << stride << ", " << offset << ");" << TestLog::EndMessage;
5862 m_gl.vertexArrayVertexAttribOffsetEXT(vaobj, buffer, index, size, type, normalized, stride, offset);
6159 void CallLogWrapper::glVertexAttribFormat (glw::GLuint attribindex, glw::GLint size, glw::GLenum type, glw::GLboolean normalized, glw::GLuint relativeoffset)
6162 m_log << TestLog::Message << "glVertexAttribFormat(" << attribindex << ", " << size << ", " << getTypeStr(type) << ", " << getBooleanStr(normalized) << ", " << relativeoffset << ");" << TestLog::EndMessage;
6163 m_gl.vertexAttribFormat(attribindex, size, type, normalized, relativeoffset);
6390 void CallLogWrapper::glVertexAttribP1ui (glw::GLuint index, glw::GLenum type, glw::GLboolean normalized, glw::GLuint value)
6393 m_log << TestLog::Message << "glVertexAttribP1ui(" << index << ", " << toHex(type) << ", " << getBooleanStr(normalized) << ", " << value << ");" << TestLog::EndMessage;
6394 m_gl.vertexAttribP1ui(index, type, normalized, value);
6397 void CallLogWrapper::glVertexAttribP1uiv (glw::GLuint index, glw::GLenum type, glw::GLboolean normalized, const glw::GLuint *value)
6400 m_log << TestLog::Message << "glVertexAttribP1uiv(" << index << ", " << toHex(type) << ", " << getBooleanStr(normalized) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(value))) << ");" << TestLog::EndMessage;
6401 m_gl.vertexAttribP1uiv(index, type, normalized, value);
6404 void CallLogWrapper::glVertexAttribP2ui (glw::GLuint index, glw::GLenum type, glw::GLboolean normalized, glw::GLuint value)
6407 m_log << TestLog::Message << "glVertexAttribP2ui(" << index << ", " << toHex(type) << ", " << getBooleanStr(normalized) << ", " << value << ");" << TestLog::EndMessage;
6408 m_gl.vertexAttribP2ui(index, type, normalized, value);
6411 void CallLogWrapper::glVertexAttribP2uiv (glw::GLuint index, glw::GLenum type, glw::GLboolean normalized, const glw::GLuint *value)
6414 m_log << TestLog::Message << "glVertexAttribP2uiv(" << index << ", " << toHex(type) << ", " << getBooleanStr(normalized) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(value))) << ");" << TestLog::EndMessage;
6415 m_gl.vertexAttribP2uiv(index, type, normalized, value);
6418 void CallLogWrapper::glVertexAttribP3ui (glw::GLuint index, glw::GLenum type, glw::GLboolean normalized, glw::GLuint value)
6421 m_log << TestLog::Message << "glVertexAttribP3ui(" << index << ", " << toHex(type) << ", " << getBooleanStr(normalized) << ", " << value << ");" << TestLog::EndMessage;
6422 m_gl.vertexAttribP3ui(index, type, normalized, value);
6425 void CallLogWrapper::glVertexAttribP3uiv (glw::GLuint index, glw::GLenum type, glw::GLboolean normalized, const glw::GLuint *value)
6428 m_log << TestLog::Message << "glVertexAttribP3uiv(" << index << ", " << toHex(type) << ", " << getBooleanStr(normalized) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(value))) << ");" << TestLog::EndMessage;
6429 m_gl.vertexAttribP3uiv(index, type, normalized, value);
6432 void CallLogWrapper::glVertexAttribP4ui (glw::GLuint index, glw::GLenum type, glw::GLboolean normalized, glw::GLuint value)
6435 m_log << TestLog::Message << "glVertexAttribP4ui(" << index << ", " << toHex(type) << ", " << getBooleanStr(normalized) << ", " << value << ");" << TestLog::EndMessage;
6436 m_gl.vertexAttribP4ui(index, type, normalized, value);
6439 void CallLogWrapper::glVertexAttribP4uiv (glw::GLuint index, glw::GLenum type, glw::GLboolean normalized, const glw::GLuint *value)
6442 m_log << TestLog::Message << "glVertexAttribP4uiv(" << index << ", " << toHex(type) << ", " << getBooleanStr(normalized) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(value))) << ");" << TestLog::EndMessage;
6443 m_gl.vertexAttribP4uiv(index, type, normalized, value);
6446 void CallLogWrapper::glVertexAttribPointer (glw::GLuint index, glw::GLint size, glw::GLenum type, glw::GLboolean normalized, glw::GLsizei stride, const void *pointer)
6449 m_log << TestLog::Message << "glVertexAttribPointer(" << index << ", " << size << ", " << getTypeStr(type) << ", " << getBooleanStr(normalized) << ", " << stride << ", " << pointer << ");" << TestLog::EndMessage;
6450 m_gl.vertexAttribPointer(index, size, type, normalized, stride, pointer);