Lines Matching full:znear
3308 void CallLogWrapper::glMatrixFrustumEXT (glw::GLenum mode, glw::GLdouble left, glw::GLdouble right, glw::GLdouble bottom, glw::GLdouble top, glw::GLdouble zNear, glw::GLdouble zFar)
3311 m_log << TestLog::Message << "glMatrixFrustumEXT(" << toHex(mode) << ", " << left << ", " << right << ", " << bottom << ", " << top << ", " << zNear << ", " << zFar << ");" << TestLog::EndMessage;
3312 m_gl.matrixFrustumEXT(mode, left, right, bottom, top, zNear, zFar);
3378 void CallLogWrapper::glMatrixOrthoEXT (glw::GLenum mode, glw::GLdouble left, glw::GLdouble right, glw::GLdouble bottom, glw::GLdouble top, glw::GLdouble zNear, glw::GLdouble zFar)
3381 m_log << TestLog::Message << "glMatrixOrthoEXT(" << toHex(mode) << ", " << left << ", " << right << ", " << bottom << ", " << top << ", " << zNear << ", " << zFar << ");" << TestLog::EndMessage;
3382 m_gl.matrixOrthoEXT(mode, left, right, bottom, top, zNear, zFar);