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Lines Matching refs:GL_RGBA16UI

163 		case FMT_CASE(RGBA,		UNSIGNED_INT16):				return GL_RGBA16UI;
487 case GL_RGBA16UI: return TextureFormat(TextureFormat::RGBA, TextureFormat::UNSIGNED_INT16);
606 case GL_RGBA16UI:
1115 case GL_RGBA16UI: