Lines Matching defs:bindFramebuffer
731 void ReferenceContext::bindFramebuffer (deUint32 target, deUint32 name)790 if (m_drawFramebufferBinding == framebuffer) bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);791 if (m_readFramebufferBinding == framebuffer) bindFramebuffer(GL_READ_FRAMEBUFFER, 0);