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Lines Matching defs:bindFramebuffer

731 void ReferenceContext::bindFramebuffer (deUint32 target, deUint32 name)
790 if (m_drawFramebufferBinding == framebuffer) bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
791 if (m_readFramebufferBinding == framebuffer) bindFramebuffer(GL_READ_FRAMEBUFFER, 0);