Lines Matching full:znear
1336 void			glwMatrixFrustumEXT									(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
1346 void			glwMatrixOrthoEXT									(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);