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Lines Matching defs:frag

100 			const Fragment&		frag				= inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment];					\
101 int stencilBufferValue = stencilBuffer.getPixStencil(fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y()); \
138 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; \
139 int stencilBufferValue = stencilBuffer.getPixStencil(fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y()); \
141 stencilBuffer.setPixStencil(maskedBitReplace(stencilBufferValue, (SFAIL_EXPRESSION), stencilState.writeMask), fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y()); \
173 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; \
174 float depthBufferValue = depthBuffer.getPixDepth(fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y()); \
175 float sampleDepthFloat = frag.sampleDepths[fragSampleNdx]; \
191 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; \
192 deUint32 depthBufferValue = depthBuffer.getPixelUint(fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y()).x(); \
193 float sampleDepthFloat = frag.sampleDepths[fragSampleNdx]; \
258 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment];
259 const float clampedDepth = de::clamp(frag.sampleDepths[fragSampleNdx], 0.0f, 1.0f);
261 depthBuffer.setPixDepth(clampedDepth, fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y());
274 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; \
275 int stencilBufferValue = stencilBuffer.getPixStencil(fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y()); \
277 stencilBuffer.setPixStencil(maskedBitReplace(stencilBufferValue, (EXPRESSION), stencilState.writeMask), fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y()); \
649 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment];
658 colorBuffer.setPixel(combinedColor, fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y());
675 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment];
676 deUint8* dstPtr = basePtr + fragSampleNdx*fragStride + frag.pixelCoord.x()*xStride + frag.pixelCoord.y()*yStride;
693 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment];
694 Vec4 originalColor = colorBuffer.getPixel(fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y());
705 colorBuffer.setPixel(newColor, fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y());
717 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment];
718 const IVec4 originalValue = colorBuffer.getPixelInt(fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y());
720 colorBuffer.setPixel(tcu::select(m_sampleRegister[regSampleNdx].signedValue, originalValue, colorMask), fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y());
732 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment];
733 const UVec4 originalValue = colorBuffer.getPixelUint(fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y());
735 colorBuffer.setPixel(tcu::select(m_sampleRegister[regSampleNdx].unsignedValue, originalValue, colorMask), fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y());
878 const Fragment& frag = inputFragments[groupFirstFragNdx + regSampleNdx/numSamplesPerFragment];
879 Vec4 dstColor = colorBuffer.getPixel(fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y());
881 m_sampleRegister[regSampleNdx].clampedBlendSrcColor = clamp(frag.value.get<float>(), minClampValue, maxClampValue);
882 m_sampleRegister[regSampleNdx].clampedBlendSrc1Color = clamp(frag.value1.get<float>(), minClampValue, maxClampValue);
903 const Fragment& frag = inputFragments[groupFirstFragNdx + regSampleNdx/numSamplesPerFragment];
904 const Vec4 srcColor = frag.value.get<float>();
905 const Vec4 dstColor = colorBuffer.getPixel(fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y());
923 const Fragment& frag = inputFragments[groupFirstFragNdx + regSampleNdx/numSamplesPerFragment];
925 m_sampleRegister[regSampleNdx].blendedRGB = frag.value.get<float>().xyz();
926 m_sampleRegister[regSampleNdx].blendedA = frag.value.get<float>().w();
963 const Fragment& frag = inputFragments[groupFirstFragNdx + regSampleNdx/numSamplesPerFragment];
965 m_sampleRegister[regSampleNdx].signedValue = frag.value.get<deInt32>();
979 const Fragment& frag = inputFragments[groupFirstFragNdx + regSampleNdx/numSamplesPerFragment];
981 m_sampleRegister[regSampleNdx].unsignedValue = frag.value.get<deUint32>();