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Lines Matching defs:outputs

40  * Vertex packet contains inputs and outputs for vertex shading.
46 * Outputs include position, optional point size, and list of generic
47 * outputs that shader can write to. Number of VS outputs is specified
51 * outputs must be allocated memory after the instance.
59 // Outputs.
64 GenericVec4 outputs[1]; //!< Generic vertex shader outputs - passed to subsequent shader stages. Array length is the number of outputs.
65 // --- DO NOT ADD ANY MEMBER VARIABLES AFTER OUTPUTS, OUTPUTS IS VARIABLE-SIZED --- //
86 * Vertex packet must have enough space allocated for its outputs.