Home | History | Annotate | Download | only in functional

Lines Matching full:clears

131 	void						renderGL				(tcu::Surface& dst, const vector<Clear>& clears);
132 void renderReference (tcu::Surface& dst, const vector<Clear>& clears);
207 vector<Clear> clears;
213 generateClears(clears, deStringHash(getName())^deInt32Hash(m_curIter));
214 renderGL(result, clears);
215 renderReference(reference, clears);
227 void DepthStencilClearCase::generateClears (vector<Clear>& clears, deUint32 seed)
234 clears.resize(m_numClears);
236 for (vector<Clear>::iterator clear = clears.begin(); clear != clears.end(); clear++)
276 void DepthStencilClearCase::renderGL (tcu::Surface& dst, const vector<Clear>& clears)
289 GLU_EXPECT_NO_ERROR(gl.getError(), "Before clears");
291 for (vector<Clear>::const_iterator clear = clears.begin(); clear != clears.end(); clear++)
318 GLU_EXPECT_NO_ERROR(gl.getError(), "After clears");
397 void DepthStencilClearCase::renderReference (tcu::Surface& dst, const vector<Clear>& clears)
417 // Execute clears.
418 for (vector<Clear>::const_iterator clear = clears.begin(); clear != clears.end(); clear++)
461 // Execute clears.
462 for (vector<Clear>::const_iterator clear = clears.begin(); clear != clears.end(); clear++)
503 // iters clears depth stencil scissor masked