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Lines Matching defs:GL_RENDERBUFFER

251 	GLenum					colorbufferType;		//!< GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP, GL_RENDERBUFFER
254 GLenum depthbufferType; //!< GL_RENDERBUFFER
257 GLenum stencilbufferType; //!< GL_RENDERBUFFER
294 case GL_RENDERBUFFER: name += "rbo_"; break;
302 DE_ASSERT(depthbufferType == GL_RENDERBUFFER);
310 DE_ASSERT(stencilbufferType == GL_RENDERBUFFER);
447 case GL_RENDERBUFFER:
449 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_colorbuffer);
457 if (m_config.depthbufferType == GL_RENDERBUFFER)
460 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_depthbuffer);
465 if (m_config.stencilbufferType == GL_RENDERBUFFER)
468 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_stencilbuffer);
497 m_context.bindRenderbuffer(GL_RENDERBUFFER, name);
498 m_context.renderbufferStorage(GL_RENDERBUFFER, format, width, height);
505 else if (type == GL_RENDERBUFFER)
1223 case GL_RENDERBUFFER:
1224 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, fboA.getColorbuffer());
1337 DE_ASSERT(getConfig().colorbufferType == GL_RENDERBUFFER);
1338 context.bindRenderbuffer(GL_RENDERBUFFER, colorbuffer);
1339 context.renderbufferStorage(GL_RENDERBUFFER, getConfig().colorbufferFormat, width, height);
1350 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorbuffer);
1422 return config.depthbufferType == GL_RENDERBUFFER;
1458 DE_ASSERT(fboA.getConfig().depthbufferType == GL_RENDERBUFFER);
1460 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, fboA.getDepthbuffer());
1734 case GL_RENDERBUFFER:
1735 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getColorbuffer());
1736 context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().colorbufferFormat, newWidth, newHeight);
1745 DE_ASSERT(fbo.getConfig().depthbufferType == GL_RENDERBUFFER);
1746 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getDepthbuffer());
1747 context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().depthbufferFormat, newWidth, newHeight);
1752 DE_ASSERT(fbo.getConfig().stencilbufferType == GL_RENDERBUFFER);
1753 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getStencilbuffer());
1754 context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().stencilbufferFormat, newWidth, newHeight);
1910 case GL_RENDERBUFFER:
1912 ctx.bindRenderbuffer(GL_RENDERBUFFER, colorbuf);
1913 ctx.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().colorbufferFormat, width, height);
1916 ctx.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorbuf);
1927 DE_ASSERT(fbo.getConfig().depthbufferType == GL_RENDERBUFFER);
1930 ctx.bindRenderbuffer(GL_RENDERBUFFER, depthbuf);
1931 ctx.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().depthbufferFormat, width, height);
1934 ctx.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthbuf);
1940 DE_ASSERT(fbo.getConfig().stencilbufferType == GL_RENDERBUFFER);
1943 ctx.bindRenderbuffer(GL_RENDERBUFFER, stencilbuf);
1944 ctx.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().stencilbufferFormat, width, height);
1947 GL_RENDERBUFFER, stencilbuf);
2088 { GL_RENDERBUFFER, GL_RGB565 },
2089 { GL_RENDERBUFFER, GL_RGB5_A1 },
2090 { GL_RENDERBUFFER, GL_RGBA4 },
2091 // { GL_RENDERBUFFER, GL_RGBA16F },
2092 // { GL_RENDERBUFFER, GL_RGB16F }
2097 { GL_RENDERBUFFER, GL_DEPTH_COMPONENT16 }
2102 { GL_RENDERBUFFER, GL_STENCIL_INDEX8 }