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Lines Matching refs:writeAccessName

1075 					const char* writeAccessName = getIndexAccessTypeName((IndexAccessType)writeAccess);
1082 string name = string(getDataTypeName(varType)) + "_" + writeAccessName + "_write_" + readAccessName + "_read_" + shaderTypeName;
1083 string desc = string("Temporary array with ") + writeAccessName + " write and " + readAccessName + " read in " + shaderTypeName + " shader.";
1111 const char* writeAccessName = getVectorAccessTypeName((VectorAccessType)writeAccess);
1118 string name = string(getDataTypeName(varType)) + "_" + writeAccessName + "_write_" + readAccessName + "_read_" + shaderTypeName;
1119 string desc = string("Vector subscript access with ") + writeAccessName + " write and " + readAccessName + " read in " + shaderTypeName + " shader.";
1147 const char* writeAccessName = getIndexAccessTypeName((IndexAccessType)writeAccess);
1154 string name = string(getDataTypeName(varType)) + "_" + writeAccessName + "_write_" + readAccessName + "_read_" + shaderTypeName;
1155 string desc = string("Vector subscript access with ") + writeAccessName + " write and " + readAccessName + " read in " + shaderTypeName + " shader.";