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Lines Matching defs:positionLoc

276 		const glw::GLint			positionLoc = gl.getAttribLocation(shader.getProgram(), "a_input");
287 gl.enableVertexAttribArray (positionLoc);
288 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, sizeof(tcu::Vec4), DE_NULL);
290 gl.disableVertexAttribArray (positionLoc);
318 const glw::GLint positionLoc = gl.getAttribLocation(shader.getProgram(), "a_input");
332 gl.enableVertexAttribArray (positionLoc);
333 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, sizeof(tcu::Vec4), DE_NULL);
335 gl.disableVertexAttribArray (positionLoc);