Lines Matching full:uniform
149 samplersStr += string("") + "uniform mediump " + samplerType + " " + samplerName + ";\n";
150 matricesStr += "uniform mediump mat3 " + transformationName + ";\n";
187 decl << sglr::pdec::Uniform(samplerName, (unitTypes[ndx] == GL_TEXTURE_2D) ? (glu::TYPE_SAMPLER_2D) : (glu::TYPE_SAMPLER_CUBE));
188 decl << sglr::pdec::Uniform(transformationName, glu::TYPE_FLOAT_MAT3);