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Lines Matching full:namebuffer

1256 	vector<char>		nameBuffer;
1263 nameBuffer.resize(uniformMaxNameLength);
1271 GLU_CHECK_CALL(glGetActiveUniform(programGL, (GLuint)unifNdx, (GLsizei)uniformMaxNameLength, &reportedNameLength, &reportedSize, &reportedTypeGL, &nameBuffer[0]));
1274 const string reportedNameStr (&nameBuffer[0]);