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Lines Matching defs:internalFormat

501 			GLenum internalFormat;
537 const GLenum colorFormat = requiredColorformats[ndx].internalFormat;
637 virtual void testColorAttachment (GLenum internalFormat, GLenum attachment, GLint bitsR, GLint bitsG, GLint bitsB, GLint bitsA) = DE_NULL;
639 virtual void testDepthAttachment (GLenum internalFormat, GLenum attachment, GLint bitsD, GLint bitsS) = DE_NULL;
652 GLenum internalFormat;
664 testColorAttachment(colorAttachments[ndx].internalFormat, GL_COLOR_ATTACHMENT0, colorAttachments[ndx].bitsR, colorAttachments[ndx].bitsG, colorAttachments[ndx].bitsB, colorAttachments[ndx].bitsA);
670 GLenum internalFormat;
683 testDepthAttachment(depthAttachments[ndx].internalFormat, depthAttachments[ndx].attachment, depthAttachments[ndx].dbits, depthAttachments[ndx].sbits);
698 void testColorAttachment (GLenum internalFormat, GLenum attachment, GLint bitsR, GLint bitsG, GLint bitsB, GLint bitsA)
703 glRenderbufferStorage(GL_RENDERBUFFER, internalFormat, 128, 128);
716 void testDepthAttachment (GLenum internalFormat, GLenum attachment, GLint bitsD, GLint bitsS)
721 glRenderbufferStorage(GL_RENDERBUFFER, internalFormat, 128, 128);
743 void testColorAttachment (GLenum internalFormat, GLenum attachment, GLint bitsR, GLint bitsG, GLint bitsB, GLint bitsA)
748 glTexStorage2D(GL_TEXTURE_2D, 1, internalFormat, 128, 128);
761 void testDepthAttachment (GLenum internalFormat, GLenum attachment, GLint bitsD, GLint bitsS)
770 glTexStorage2D(GL_TEXTURE_2D, 1, internalFormat, 128, 128);