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Lines Matching refs:texFmt

1048 			tcu::TextureFormat	texFmt		= glu::mapGLInternalFormat(format);
1050 bool depth = texFmt.order == tcu::TextureFormat::D || texFmt.order == tcu::TextureFormat::DS;
1051 bool stencil = texFmt.order == tcu::TextureFormat::S || texFmt.order == tcu::TextureFormat::DS;
1083 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(format);
1084 const tcu::TextureChannelClass fmtClass = tcu::getTextureChannelClass(texFmt.type);