Home | History | Annotate | Download | only in stress

Lines Matching full:framebuffer

429 		m_testCtx.getLog() << tcu::TestLog::Message << "Using default framebuffer." << tcu::TestLog::EndMessage;
2090 tcu::TestCaseGroup* const framebufferGroup = new tcu::TestCaseGroup(m_testCtx, "framebuffer", "Test framebuffers containing special float values");
2124 // .framebuffer
2126 framebufferGroup->addChild(new OutputCase (m_context, "write_default", "write special floating point values to default framebuffer", FramebufferRenderCase::FBO_DEFAULT));
2127 framebufferGroup->addChild(new OutputCase (m_context, "write_rgba4", "write special floating point values to RGBA4 framebuffer", FramebufferRenderCase::FBO_RGBA4));
2128 framebufferGroup->addChild(new OutputCase (m_context, "write_rgb5_a1", "write special floating point values to RGB5_A1 framebuffer", FramebufferRenderCase::FBO_RGB5_A1));
2129 framebufferGroup->addChild(new OutputCase (m_context, "write_rgb565", "write special floating point values to RGB565 framebuffer", FramebufferRenderCase::FBO_RGB565));
2130 framebufferGroup->addChild(new OutputCase (m_context, "write_rgba8", "write special floating point values to RGBA8 framebuffer", FramebufferRenderCase::FBO_RGBA8));
2131 framebufferGroup->addChild(new OutputCase (m_context, "write_rgb10_a2", "write special floating point values to RGB10_A2 framebuffer", FramebufferRenderCase::FBO_RGB10_A2));
2132 framebufferGroup->addChild(new OutputCase (m_context, "write_float16", "write special floating point values to float16 framebuffer", FramebufferRenderCase::FBO_RGBA_FLOAT16));
2133 framebufferGroup->addChild(new OutputCase (m_context, "write_float32", "write special floating point values to float32 framebuffer", FramebufferRenderCase::FBO_RGBA_FLOAT32));
2135 framebufferGroup->addChild(new BlendingCase (m_context, "blend_default", "blend special floating point values in a default framebuffer", FramebufferRenderCase::FBO_DEFAULT));
2136 framebufferGroup->addChild(new BlendingCase (m_context, "blend_rgba8", "blend special floating point values in a RGBA8 framebuffer", FramebufferRenderCase::FBO_RGBA8));
2137 framebufferGroup->addChild(new BlendingCase (m_context, "blend_float16", "blend special floating point values in a float16 framebuffer", FramebufferRenderCase::FBO_RGBA_FLOAT16));