Lines Matching full:uniform
89 src << "uniform " << precision << " " << glu::getDataTypeName(samplerTypes[samplerNdx]) << " u_sampler" << samplerNdx << ";\n";
90 src << "uniform " << precision << " vec4 u_texScale" << samplerNdx << ";\n";
91 src << "uniform " << precision << " vec4 u_texBias" << samplerNdx << ";\n";
95 src << "uniform " << precision << " vec4 u_outScale0;\n"
96 << "uniform " << precision << " vec4 u_outBias0;\n";
137 decl << sglr::pdec::Uniform("u_outScale0", glu::TYPE_FLOAT_VEC4);
138 decl << sglr::pdec::Uniform("u_outBias0", glu::TYPE_FLOAT_VEC4);
142 decl << sglr::pdec::Uniform(std::string("u_sampler") + de::toString(ndx), samplerTypes.vec[ndx]);
143 decl << sglr::pdec::Uniform(std::string("u_texScale") + de::toString(ndx), glu::TYPE_FLOAT_VEC4);
144 decl << sglr::pdec::Uniform(std::string("u_texBias") + de::toString(ndx), glu::TYPE_FLOAT_VEC4);
271 << sglr::pdec::Uniform("u_coordMat", glu::TYPE_FLOAT_MAT3)
272 << sglr::pdec::Uniform("u_sampler0", samplerType)
273 << sglr::pdec::Uniform("u_scale", glu::TYPE_FLOAT_VEC4)
274 << sglr::pdec::Uniform("u_bias", glu::TYPE_FLOAT_VEC4)
275 << sglr::pdec::Uniform("u_layer", glu::TYPE_INT)
284 "uniform mat3 u_coordMat;\n"
297 "uniform highp " + glu::getDataTypeName(samplerType) + " u_sampler0;\n"
298 "uniform highp vec4 u_scale;\n"
299 "uniform highp vec4 u_bias;\n"
300 "uniform highp int u_layer;\n"