Lines Matching full:std140
1775 shaderUniformDecl << "layout(std140, binding = " << m_bindings[declNdx] << ") uniform "
1859 vertexUniformDecl << "layout(std140, binding = " << m_vertexShaderBinding[declNdx] << ") uniform "
1866 fragmentUniformDecl << "layout(std140, binding = " << m_fragmentShaderBinding[declNdx] << ") uniform "
1873 tessCtrlUniformDecl << "layout(std140, binding = " << m_tessCtrlShaderBinding[declNdx] << ") uniform "
1880 tessEvalUniformDecl << "layout(std140, binding = " << m_tessCtrlShaderBinding[declNdx] << ") uniform "
2044 shaderUniformDecl << "layout(std140, binding = " << m_bindings[declNdx] << ") buffer "
2128 vertexUniformDecl << "layout(std140, binding = " << m_vertexShaderBinding[declNdx] << ") buffer "
2135 fragmentUniformDecl << "layout(std140, binding = " << m_fragmentShaderBinding[declNdx] << ") buffer "
2142 tessCtrlUniformDecl << "layout(std140, binding = " << m_tessCtrlShaderBinding[declNdx] << ") buffer "
2149 tessEvalUniformDecl << "layout(std140, binding = " << m_tessEvalShaderBinding[declNdx] << ") buffer "