Lines Matching full:uvec3
1027 ctx.beginSection("GL_INVALID_OPERATION is generated if ctx.glUniform{1234}f is used to load a uniform variable of type int, ivec2, ivec3, ivec4, unsigned int, uvec2, uvec3, uvec4.");
1126 ctx.beginSection("GL_INVALID_OPERATION is generated if ctx.glUniform{1234}fv is used to load a uniform variable of type int, ivec2, ivec3, ivec4, unsigned int, uvec2, uvec3, uvec4.");
1254 ctx.beginSection("GL_INVALID_OPERATION is generated if ctx.glUniform{1234}i is used to load a uniform variable of type unsigned int, uvec2, uvec3, uvec4, or an array of these.");
1375 ctx.beginSection("GL_INVALID_OPERATION is generated if ctx.glUniform{1234}iv is used to load a uniform variable of type unsigned int, uvec2, uvec3 or uvec4.");