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Lines Matching defs:numSamplers

345 	void					getShaderSpec				(ShaderSpec* spec, int numSamplers, int numLookups, const int* lookupIndices, const RenderContext& renderContext) const;
395 void SamplerIndexingCase::getShaderSpec (ShaderSpec* spec, int numSamplers, int numLookups, const int* lookupIndices, const RenderContext& renderContext) const
425 "uniform highp " << getDataTypeName(m_samplerType) << " " << samplersName << "[" << numSamplers << "];\n";
488 const int numSamplers = 8;
497 vector<deUint8> texData (numSamplers * texFormat.getPixelSize());
498 const tcu::PixelBufferAccess refTexAccess (texFormat, numSamplers, 1, 1, &texData[0]);
504 lookupIndices[ndx] = rnd.getInt(0, numSamplers-1);
506 getShaderSpec(&shaderSpec, numSamplers, numLookups, &lookupIndices[0], m_context.getRenderContext());
529 TextureVector textures (renderCtx, numSamplers);
543 for (int samplerNdx = 0; samplerNdx < numSamplers; samplerNdx++)