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Lines Matching full:uniform

928 			return	"uniform highp ivec2 u_viewportPos;\n"
929 "uniform highp ivec2 u_viewportSize;\n"
1007 "uniform highp vec4 u_posScale;\n"
1012 buf << "uniform highp vec4 u_primitiveBBoxMin;\n"
1013 "uniform highp vec4 u_primitiveBBoxMax;\n"
1081 "uniform highp float u_tessellationLevel;\n"
1082 "uniform highp vec4 u_posScale;\n";
1086 buf << "uniform highp vec4 u_primitiveBBoxMin;\n"
1087 "uniform highp vec4 u_primitiveBBoxMax;\n";
1162 "uniform highp vec4 u_posScale;\n"
1200 "uniform highp vec4 u_posScale;\n"
1517 "uniform highp vec4 u_posScale;\n"
1518 "uniform highp float u_lineWidth;\n"
1523 buf << "uniform highp vec4 u_primitiveBBoxMin;\n"
1524 "uniform highp vec4 u_primitiveBBoxMax;\n"
1589 "uniform highp float u_tessellationLevel;\n"
1590 "uniform highp vec4 u_posScale;\n"
1591 "uniform highp float u_lineWidth;\n";
1595 buf << "uniform highp vec4 u_primitiveBBoxMin;\n"
1596 "uniform highp vec4 u_primitiveBBoxMax;\n";
1666 "uniform highp vec4 u_posScale;\n"
1700 "uniform highp vec4 u_posScale;\n"
2481 "uniform highp vec4 u_posScale;\n"
2486 buf << "uniform highp vec4 u_primitiveBBoxMin;\n"
2487 "uniform highp vec4 u_primitiveBBoxMax;\n"
2560 "uniform highp float u_tessellationLevel;\n"
2561 "uniform highp vec4 u_posScale;\n";
2565 buf << "uniform highp vec4 u_primitiveBBoxMin;\n"
2566 "uniform highp vec4 u_primitiveBBoxMax;\n";
2646 "uniform highp vec4 u_posScale;\n"
2688 "uniform highp vec4 u_posScale;\n"
3917 buf << "uniform highp float u_depthBias;\n"
3918 "uniform highp float u_depthScale;\n";
3954 "uniform highp vec4 u_color1;\n"
3955 "uniform highp vec4 u_color2;\n"
3978 "uniform highp float u_depthBias;\n"
3979 "uniform highp float u_depthScale;\n"
4031 buf << "uniform highp float u_depthBias;\n"
4032 "uniform highp float u_depthScale;\n"