Home | History | Annotate | Download | only in functional

Lines Matching refs:MultisampleShaderRenderUtil

256 class MultisampleRenderCase : public MultisampleShaderRenderUtil::MultisampleRenderCase
267 : MultisampleShaderRenderUtil::MultisampleRenderCase(context, name, desc, numSamples, target, renderSize, flags)
283 MultisampleShaderRenderUtil::MultisampleRenderCase::init();
445 : MultisampleRenderCase (context, name, desc, sampleCount, target, RENDER_SIZE, MultisampleShaderRenderUtil::MultisampleRenderCase::FLAG_VERIFY_MSAA_TEXTURE_SAMPLE_BUFFERS)
609 : MultisampleRenderCase(context, name, desc, sampleCount, target, RENDER_SIZE, MultisampleShaderRenderUtil::MultisampleRenderCase::FLAG_VERIFY_MSAA_TEXTURE_SAMPLE_BUFFERS)
702 throw MultisampleShaderRenderUtil::QualityWarning("Bias detected, sample positions are not uniformly distributed within the pixel");
880 throw MultisampleShaderRenderUtil::QualityWarning("Bias detected, sample positions are not uniformly distributed within the pixel");
1441 : SampleMaskBaseCase(context, name, desc, sampleCount, target, RENDER_SIZE, runMode, MultisampleShaderRenderUtil::MultisampleRenderCase::FLAG_VERIFY_MSAA_TEXTURE_SAMPLE_BUFFERS)
1657 : SampleMaskBaseCase(context, name, desc, sampleCount, target, RENDER_SIZE, runMode, MultisampleShaderRenderUtil::MultisampleRenderCase::FLAG_VERIFY_MSAA_TEXTURE_SAMPLE_BUFFERS)