Lines Matching full:texture1
1369 const glu::Texture texture1 (renderCtx);
1376 log << TestLog::Message << "// Created 2 textures (names " << *texture0 << " and " << *texture1 << ")" << TestLog::EndMessage;
1415 glLog.glBindTexture(textureTargetGL, *texture1);
1478 glLog.glBindImageTexture(1, *texture1, 0, GL_FALSE, layerNdx, GL_WRITE_ONLY, imageInternalFormatGL);
1490 glLog.glBindImageTexture(1, *texture1, 0, GL_TRUE, 0, GL_WRITE_ONLY, imageInternalFormatGL);
1552 const bool compareOk = readTextureAndVerify(renderCtx, glLog, *texture1, *texture1Buf, m_textureType, m_textureFormat, imageSize, ImageLayerComparer(reference));