Lines Matching full:levels
584 const int levels = 7;
589 TextureLevel uploadLevel (glu::mapGLInternalFormat(m_format), width, height, levels);
593 for (int levelNdx = 0; levelNdx < levels; levelNdx++)
604 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1, m_format, width, height, levels);
619 for (int levelNdx = 0; levelNdx < levels; levelNdx++)