Lines Matching defs:components
1589 GLType components[4];
1593 components[componentNdx] = getRandom<GLType>(rnd, min, max);
1596 if (vertexNdx != 0 && abs(components[componentNdx] - previousComponents[componentNdx]) < minValue<GLType>())
1599 components[componentNdx] = getRandom<GLType>(rnd, min, max);
1604 previousComponents[componentNdx] = components[componentNdx];
1607 alignmentSafeAssignment(writePtr + componentNdx*componentSize, components[componentNdx].getValue());