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Lines Matching full:uniform

264 		shader << "uniform " << refTypeStr << " ref_" << val.name << ";\n";
398 decl << "uniform " << refTypeStr << " ref_" << val.name << ";\n";
426 dst << "uniform " << typeStr << " " << val.name << ";\n";
489 decl << "uniform " << refTypeStr << " ref_" << val.name << ";\n";
831 log << tcu::TestLog::Message << "WARNING // Uniform \"" << name << "\" location is not valid, location = -1. Cannot set value to the uniform." << tcu::TestLog::EndMessage;
1250 // set uniform values