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Lines Matching defs:gridSize

1311 	static char*	generateQuads			(int seed, int count, int componentCount, int offset, int stride, Array::Primitive primitive, Array::InputType type, GLValue min, GLValue max, float gridSize);
1316 static char* createQuads (int seed, int count, int componentCount, int offset, int stride, Array::Primitive primitive, T min, T max, float gridSize);
1416 char* RandomArrayGenerator::generateQuads (int seed, int count, int componentCount, int offset, int stride, Array::Primitive primitive, Array::InputType type, GLValue min, GLValue max, float gridSize)
1423 data = createQuads<GLValue::Float>(seed, count, componentCount, offset, stride, primitive, min.fl, max.fl, gridSize);
1427 data = createQuads<GLValue::Fixed>(seed, count, componentCount, offset, stride, primitive, min.fi, max.fi, gridSize);
1431 data = createQuads<GLValue::Double>(seed, count, componentCount, offset, stride, primitive, min.d, max.d, gridSize);
1435 data = createQuads<GLValue::Byte>(seed, count, componentCount, offset, stride, primitive, min.b, max.b, gridSize);
1439 data = createQuads<GLValue::Short>(seed, count, componentCount, offset, stride, primitive, min.s, max.s, gridSize);
1443 data = createQuads<GLValue::Ubyte>(seed, count, componentCount, offset, stride, primitive, min.ub, max.ub, gridSize);
1447 data = createQuads<GLValue::Ushort>(seed, count, componentCount, offset, stride, primitive, min.us, max.us, gridSize);
1451 data = createQuads<GLValue::Uint>(seed, count, componentCount, offset, stride, primitive, min.ui, max.ui, gridSize);
1455 data = createQuads<GLValue::Int>(seed, count, componentCount, offset, stride, primitive, min.i, max.i, gridSize);
1459 data = createQuads<GLValue::Half>(seed, count, componentCount, offset, stride, primitive, min.h, max.h, gridSize);
1554 char* RandomArrayGenerator::createQuads (int seed, int count, int componentCount, int offset, int stride, Array::Primitive primitive, T min, T max, float gridSize)
1586 const T minQuadSize = T::fromFloat(deFloatAbs(max.template to<float>() - min.template to<float>()) * gridSize);
2091 const float gridSize = 3.0f / (float)(de::min(m_renderCtx.getRenderTarget().getWidth(), m_renderCtx.getRenderTarget().getHeight()) - 1);
2101 data = RandomArrayGenerator::generateQuads(seed, m_spec.drawCount, arraySpec.componentCount, arraySpec.offset, arraySpec.stride, m_spec.primitive, arraySpec.inputType, arraySpec.min, arraySpec.max, gridSize);