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123     * \sa normalized(), MatrixBase::normalize() */
125 /** \returns a normalized copy of \c *this
126 * \sa normalize(), MatrixBase::normalized() */
127 EIGEN_DEVICE_FUNC inline Quaternion<Scalar> normalized() const { return Quaternion<Scalar>(coeffs().normalized()); }
207 * \warning Operations interpreting the quaternion as rotation have undefined behavior if the quaternion is not normalized.
527 * be normalized, otherwise the result is undefined.
572 * Note that the two input vectors do \b not have to be normalized, and
580 Vector3 v0 = a.normalized();
581 Vector3 v1 = b.normalized();
639 * Note that the two input vectors do \b not have to be normalized, and
654 * and/or the quaternion is normalized, then it is enough to use the conjugate.
683 * if the quaternion is normalized.