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Lines Matching full:skeletons

122  * // Are the skeletons the same?
139 * UChar* skeletons[DICTIONARY_LENGTH];
148 * skeletons[i] = (UChar*) malloc(++len * sizeof(UChar));
150 * uspoof_getSkeleton(sc, 0, word, -1, skeletons[i], len, &status);
161 * result = u_strcmp(skel, skeletons[i]) == 0;
170 * free(skeletons[i]);
176 * <b>Note:</b> Since the Unicode confusables mapping table is frequently updated, confusable skeletons are <em>not</em>
177 * guaranteed to be the same between ICU releases. We therefore recommend that you always compute confusable skeletons
178 * at runtime and do not rely on creating a permanent, or difficult to update, database of skeletons.
1374 * Skeletons are a transformation of the input identifier;
1375 * Two identifiers are confusable if their skeletons are identical.
1378 * Using skeletons directly makes it possible to quickly check
1381 * searchable collection of the skeletons.
1412 * Skeletons are a transformation of the input identifier;
1413 * Two identifiers are confusable if their skeletons are identical.
1416 * Using skeletons directly makes it possible to quickly check
1419 * searchable collection of the skeletons.
1453 * Skeletons are a transformation of the input identifier;
1454 * Two identifiers are confusable if their skeletons are identical.
1457 * Using skeletons directly makes it possible to quickly check
1460 * searchable collection of the skeletons.