Lines Matching refs:setShadow
1025 void setShadow(Value *V, Value *SV) {
1083 /// This function either returns the value set earlier with setShadow,
1279 setShadow(&I,
1282 setShadow(&I, getCleanShadow(&I));
1329 setShadow(&I, getCleanShadow(&I));
1347 setShadow(&I, IRB.CreateExtractElement(getShadow(&I, 0), I.getOperand(1),
1355 setShadow(&I, IRB.CreateInsertElement(getShadow(&I, 0), getShadow(&I, 1),
1363 setShadow(&I, IRB.CreateShuffleVector(getShadow(&I, 0), getShadow(&I, 1),
1371 setShadow(&I, IRB.CreateSExt(getShadow(&I, 0), I.getType(), "_msprop"));
1377 setShadow(&I, IRB.CreateZExt(getShadow(&I, 0), I.getType(), "_msprop"));
1383 setShadow(&I, IRB.CreateTrunc(getShadow(&I, 0), I.getType(), "_msprop"));
1395 setShadow(&I, IRB.CreateBitCast(getShadow(&I, 0), getShadowTy(&I)));
1401 setShadow(&I, IRB.CreateIntCast(getShadow(&I, 0), getShadowTy(&I), false,
1408 setShadow(&I, IRB.CreateIntCast(getShadow(&I, 0), getShadowTy(&I), false,
1443 setShadow(&I, IRB.CreateOr(S1S2, IRB.CreateOr(V1S2, S1V2)));
1465 setShadow(&I, IRB.CreateOr(S1S2, IRB.CreateOr(V1S2, S1V2)));
1538 MSV->setShadow(I, Shadow);
1646 setShadow(&I,
1673 setShadow(&I, getShadow(&I, 0));
1718 setShadow(&I, Si);
1785 setShadow(&I, Si);
1815 setShadow(&I, Shadow);
1865 setShadow(&I, IRB.CreateOr(Shift, S2Conv));
1963 setShadow(&I, IRB.CreateAlignedLoad(ShadowPtr, 1, "_msld"));
1965 setShadow(&I, getCleanShadow(&I));
2056 setShadow(&I, IRB.CreateCall(BswapFunc, getShadow(Op)));
2129 setShadow(&I, ResultShadow);
2132 setShadow(&I, getCleanShadow(&I));
2183 setShadow(&I, IRB.CreateOr(Shift, S2Conv));
2264 setShadow(&I, S);
2283 setShadow(&I, S);
2298 setShadow(&I, S);
2311 setShadow(&I, S);
2322 setShadow(&I, S);
2619 setShadow(&I, getCleanShadow(&I));
2631 setShadow(&I, RetvalShadow);
2669 setShadow(&I, getCleanShadow(&I));
2675 setShadow(&I, IRB.CreatePHI(getShadowTy(&I), I.getNumIncomingValues(),
2683 setShadow(&I, getCleanShadow(&I));
2751 setShadow(&I, Sa);
2774 setShadow(&I, getCleanShadow(&I));
2779 setShadow(&I, getCleanShadow(&I));
2784 setShadow(&I, getCleanShadow(&I));
2800 setShadow(&I, ResShadow);
2813 setShadow(&I, Res);
2848 setShadow(&I, getCleanShadow(&I));