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45   UInt64 newPos = _startOffset + _virtPos;

46 if (newPos != _physPos)
48 _physPos = newPos;
109 UInt64 newPos = StartOffset + ((UInt64)phyBlock << BlockSizeLog) + offsetInBlock;
110 if (newPos != _physPos)
112 _physPos = newPos;
291 UInt64 newPos = _startOffset + _virtPos;
292 UInt64 offsetInCache = newPos - _cachePhyPos;
294 if (newPos >= _cachePhyPos &&
303 if (newPos != _physPos)
305 _physPos = newPos;