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Lines Matching full:framebuffer

814 	- Windows: reading pixels from framebuffer didn't always work
1194 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
1401 - glReadPixels from a texture bound to a framebuffer object didn't work
1467 - fixed some minor framebuffer object bugs
1472 - lots of assorted framebuffer object bug fixes
1491 - removed the test for duplicated framebuffer attachments, per