Lines Matching full:blend
272 <li>softpipe: make blend/stencil/depth functions static</li>
478 <li>swrast: avoid large stack allocations in blend code</li>
635 <li>st/vega: Set wrap_r for mask and blend samplers.</li>
674 <li>st/vega: Delay blend texture creation until needed.</li>
685 <li>st/vega: Refactor blend shaders.</li>
690 <li>st/vega: Add blend shaders for all blend modes.</li>
691 <li>st/vega: Fix pipe blend state for various blend modes.</li>
1246 <li>i965: Move gen4 blend constant color to the gen4 blending file.</li>
1288 <li>i965: Don't try to store gen6 (float) blend constant color in bytes.</li>
1290 <li>i965: Set up the per-render-target blend state on gen6.</li>
1693 <li>llvmpipe: Special case complementary and identify blend factors in SoA.</li>
2615 <li>mesa: Clean up header file inclusion in blend.h.</li>