Lines Matching defs:bpp
86 UINT_32 bpp = pIn->bpp;
101 tileMode = DegradeLargeThickTile(tileMode, bpp);
140 bpp,
231 pIn->bpp,
255 pIn->bpp,
274 pIn->bpp,
353 pIn->bpp,
369 pIn->bpp,
383 pIn->bpp,
444 pIn->bpp,
469 pIn->bpp,
503 pIn->bpp,
517 pIn->bpp,
552 paddedHeight * NextPow2(pIn->bpp) * numSamples);
593 UINT_32 bpp, ///< [in] bits per pixel
608 *pBaseAlign = (bpp > 8) ? bpp / 8 : 1;
619 *pPitchAlign = HwlGetPitchAlignmentLinear(bpp, flags);
649 UINT_32 bpp, ///< [in] bits per pixel
665 *pPitchAlign = HwlGetPitchAlignmentMicroTiled(tileMode, bpp, flags, numSamples);
677 *pPitchAlign = PowTwoAlign(*pPitchAlign, 512 / (BITS_TO_BYTES(bpp))); //(8 lines * pitch * bytes per pixel) MOD 4096 = 0
699 UINT_32 bpp, ///< [in] bits per pixel
752 if (flags.depth && bpp >= 64)
803 UINT_32 bpp, ///< [in] bits per pixel
833 BITS_TO_BYTES(64 * thickness * bpp * numSamples));
857 bpp,
892 UINT_32 macroTileSize = macroTileWidth * macroTileHeight * numSamples * bpp / 8;
1027 UINT_32 bpp, ///< [in] bits per pixels
1046 bytesPerTile = BITS_TO_BYTES(MicroTilePixels * microTileThickness * NextPow2(bpp) * numSamples);
1139 pIn->bpp,
1149 pIn->bpp,
1263 UINT_32 bpp = pIn->bpp;
1303 if (bpp >= 128 || ComputeSurfaceThickness(tileMode) > 1)
1318 bpp,
1330 bpp,
1369 bpp,
1424 UINT_32 bpp, ///< [in] bits per pixel
1485 microTileBits = MicroTilePixels * microTileThickness * bpp * numSamples;
1494 bpp,
1507 sampleOffset = sample * bpp;
1508 pixelOffset = pixelIndex * bpp * numSamples;
1518 pixelOffset = pixelIndex * bpp;
1699 UINT_32 bpp, ///< [in] bits per pixel
1728 microTileBytes = BITS_TO_BYTES(MicroTilePixels * microTileThickness * bpp * numSamples);
1734 BITS_TO_BYTES(static_cast<UINT_64>(pitch) * height * microTileThickness * bpp * numSamples);
1765 bpp,
1777 sampleOffset = sample * bpp;
1778 pixelOffset = pixelIndex * bpp * numSamples;
1788 pixelOffset = pixelIndex * bpp;
1820 UINT_32 bpp, ///< [in] bits per pixel
1839 if ((bpp != compBits) && (compBits != 0) && isDepthSampleOrder)
1846 bpp = compBits;
1855 samplePixelBits = bpp * numSamples;
1857 *pSample = (offset % samplePixelBits) / bpp;
1861 sampleTileBits = MicroTilePixels * bpp * thickness;
1863 pixelIndex = (offset % sampleTileBits) / bpp;
1870 switch (bpp)
1916 switch(bpp)
1961 switch (bpp)
2014 UINT_32 bpp = pIn->bpp;
2050 if (bpp >= 128 || ComputeSurfaceThickness(tileMode) > 1)
2063 bpp,
2076 bpp,
2118 bpp,
2155 UINT_32 bpp, ///< [in] bits per pixel
2206 UINT_32 microTileBits = bpp * microTileThickness * MicroTilePixels * numSamples;
2258 bpp,
3033 UINT_32 bpp, ///< [in] bits per pixel
3044 *sliceBytes = BITS_TO_BYTES(static_cast<UINT_64>(pitch) * height * bpp / 64);
3099 surfIn.bpp = HwlComputeFmaskBits(pIn, &surfIn.numSamples);
3106 // Save bpp field for surface dump support
3107 surfOut.bpp = surfIn.bpp;
3111 pOut->bpp = surfOut.bpp;
3892 * Compute resolved fmask effective bpp based on number of samples
3895 * bpp
3901 UINT_32 bpp;
3916 bpp = 8;
3919 bpp = 8;
3922 bpp = 32;
3926 bpp = 0;
3929 return bpp;
4307 pIn->bpp,
4440 * Compute htile bpp
4443 * Htile bpp
4501 UINT_32 bpp, ///< [in] bits per pixel
4515 // Special workaround for depth/stencil buffer, use 8 bpp to meet larger requirement for
4516 // stencil buffer since pitch alignment is related to bpp.
4524 bpp = 8;
4528 pixelsPerPipeInterleave = BYTES_TO_BITS(m_pipeInterleaveBytes) / (bpp * numSamples);
4549 UINT_32 bpp, ///< [in] bits per pixel
4564 // Logical slice: pitch * height * bpp * numSamples (no 1D MSAA so actually numSamples == 1)
4565 logicalSliceSize = BITS_TO_BYTES(static_cast<UINT_64>(pitch) * height * bpp * numSamples);