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Lines Matching refs:Geom

1748       shader->info.Geom.VerticesOut = -1;
1762 shader->info.Geom.VerticesOut = qual_max_vertices;
1767 shader->info.Geom.InputType = state->in_qualifier->prim_type;
1769 shader->info.Geom.InputType = PRIM_UNKNOWN;
1773 shader->info.Geom.OutputType = state->out_qualifier->prim_type;
1775 shader->info.Geom.OutputType = PRIM_UNKNOWN;
1778 shader->info.Geom.Invocations = 0;
1792 shader->info.Geom.Invocations = invocations;