Home | History | Annotate | Download | only in glsl

Lines Matching defs:components

462                 * worry about components beginning at anything other than 0 as
804 * * the total number of components to capture in any varying
935 * * the total number of components to capture is greater than
1218 uint8_t *components,
1484 uint8_t *components,
1549 /* The number of components taken up by this variable. For vertex shader
1590 components[j] = 4;
1591 components[slot_end / 4u] = (slot_end & 3) + 1;
2213 uint8_t components[MAX_VARYINGS_INCL_PATCH] = {0};
2215 prog, components, reserved_slots);
2275 lower_packed_varyings(mem_ctx, slots_used, components, ir_var_shader_out,
2281 lower_packed_varyings(mem_ctx, slots_used, components, ir_var_shader_in,
2321 linker_error(prog, "%s shader uses too many output components "
2365 linker_error(prog, "%s shader uses too many input components "