Lines Matching full:changed
39 struct list_head changed;
60 list_inithead(&shc->changed);
87 list_add(&shader->list, &shc->changed);
102 * Notify the cache that a managed shader has changed.
110 list_add(&shader->list, &shc->changed);
115 * Upload managed shaders to the bo. Only shaders that are changed or added
124 LIST_FOR_EACH_ENTRY_SAFE(shader, next, &shc->changed, list) {
178 list_add(&shader->list, &shc->changed);
181 LIST_FOR_EACH_ENTRY(shader, &shc->changed, list) {
1040 * \param dirty states of the context that are considered changed
1049 bool changed = false;
1056 changed = (shader->shader != old);
1070 changed = true;
1074 return changed;