Lines Matching refs:Array
958 if (d->Array.ArrayID) {
1651 /* If the register is 2-dimensional (e.g. an array of vertices
7005 - X src 1 for shadow cube array */
7405 /* does this shader want a num layers from TXQ for a cube array? */
7610 /* the array index is read from Y */
7613 /* the array index is read from Z */
7622 /* the array index is read from Z */