Lines Matching full:shaders
96 unsigned shaders;
136 if (query->shaders)
137 pc->emit_shaders(ctx, query->shaders);
256 unsigned shaders;
264 shaders = screen->perfcounters->shader_type_bits[shader_id];
266 query_shaders = query->shaders & ~R600_PC_SHADERS_WINDOWING;
267 if (query_shaders && query_shaders != shaders) {
272 query->shaders = shaders;
275 if (block->flags & R600_PC_BLOCK_SHADER_WINDOWED && !query->shaders) {
276 // A non-zero value in query->shaders ensures that the shader
278 query->shaders = R600_PC_SHADERS_WINDOWING;
384 if (query->shaders) {
385 if (query->shaders == R600_PC_SHADERS_WINDOWING)
386 query->shaders = 0xffffffff;