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Lines Matching full:rebind

480  * Rebind shaders.
498 * just clear the rebind flags and return.
501 svga->rebind.flags.vs = 0;
502 svga->rebind.flags.gs = 0;
503 svga->rebind.flags.fs = 0;
508 if (svga->rebind.flags.vs && hw->vs && hw->vs->gb_shader) {
513 svga->rebind.flags.vs = 0;
515 if (svga->rebind.flags.gs && hw->gs && hw->gs->gb_shader) {
520 svga->rebind.flags.gs = 0;
522 if (svga->rebind.flags.fs && hw->fs && hw->fs->gb_shader) {
527 svga->rebind.flags.fs = 0;