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Lines Matching refs:samp_obj_save

825     * and both use stack variables.  If samp_obj_save is not NULL,
827 * random garbage in samp_obj_save can only lead to crashes.
832 blit->samp_obj_save = NULL;
833 _mesa_reference_sampler_object(ctx, &blit->samp_obj_save,
867 _mesa_bind_sampler(ctx, ctx->Texture.CurrentUnit, blit->samp_obj_save);
868 _mesa_reference_sampler_object(ctx, &blit->samp_obj_save, NULL);