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Lines Matching refs:tObj

145    struct gl_texture_object *tObj = tUnit->_Current;
146 struct intel_texture_object *intelObj = intel_texture_object(tObj);
169 firstImage = tObj->Image[0][tObj->BaseLevel];
176 tObj->DepthMode);
192 maxlod = MIN2(sampler->MaxLod, tObj->_MaxLevel - tObj->BaseLevel);
270 tObj->Target != GL_TEXTURE_3D) {
271 if (tObj->Target == GL_TEXTURE_1D)
298 if (tObj->Target == GL_TEXTURE_1D)
308 if (tObj->Target == GL_TEXTURE_3D &&
321 if (tObj->Target == GL_TEXTURE_CUBE_MAP_ARB &&
344 if (tObj->Target == GL_TEXTURE_CUBE_MAP_ARB &&
355 minlod = MIN2(sampler->MinLod, tObj->_MaxLevel - tObj->BaseLevel);