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Lines Matching refs:push

37 	struct nouveau_pushbuf *push = context_push(ctx);
40 BEGIN_NV04(push, NV10_3D(CULL_FACE_ENABLE), 1);
41 PUSH_DATAb(push, ctx->Polygon.CullFlag);
43 BEGIN_NV04(push, NV10_3D(CULL_FACE), 1);
44 PUSH_DATA (push, (mode == GL_FRONT ? NV10_3D_CULL_FACE_FRONT :
52 struct nouveau_pushbuf *push = context_push(ctx);
54 BEGIN_NV04(push, NV10_3D(FRONT_FACE), 1);
55 PUSH_DATA (push, ctx->Polygon.FrontFace == GL_CW ?
62 struct nouveau_pushbuf *push = context_push(ctx);
66 BEGIN_NV04(push, NV10_3D(LINE_WIDTH), 1);
67 PUSH_DATA (push, MAX2(smooth ? 0 : 1,
69 BEGIN_NV04(push, NV10_3D(LINE_SMOOTH_ENABLE), 1);
70 PUSH_DATAb(push, smooth);
81 struct nouveau_pushbuf *push = context_push(ctx);
83 BEGIN_NV04(push, NV10_3D(POINT_SIZE), 1);
84 PUSH_DATA (push, (uint32_t)(ctx->Point.Size * 8));
86 BEGIN_NV04(push, NV10_3D(POINT_SMOOTH_ENABLE), 1);
87 PUSH_DATAb(push, ctx->Point.SmoothFlag);
93 struct nouveau_pushbuf *push = context_push(ctx);
95 BEGIN_NV04(push, NV10_3D(POLYGON_MODE_FRONT), 2);
96 PUSH_DATA (push, nvgl_polygon_mode(ctx->Polygon.FrontMode));
97 PUSH_DATA (push, nvgl_polygon_mode(ctx->Polygon.BackMode));
99 BEGIN_NV04(push, NV10_3D(POLYGON_SMOOTH_ENABLE), 1);
100 PUSH_DATAb(push, ctx->Polygon.SmoothFlag);
106 struct nouveau_pushbuf *push = context_push(ctx);
108 BEGIN_NV04(push, NV10_3D(POLYGON_OFFSET_POINT_ENABLE), 3);
109 PUSH_DATAb(push, ctx->Polygon.OffsetPoint);
110 PUSH_DATAb(push, ctx->Polygon.OffsetLine);
111 PUSH_DATAb(push, ctx->Polygon.OffsetFill);
113 BEGIN_NV04(push, NV10_3D(POLYGON_OFFSET_FACTOR), 2);
114 PUSH_DATAf(push, ctx->Polygon.OffsetFactor);
115 PUSH_DATAf(push, ctx->Polygon.OffsetUnits);