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Lines Matching refs:GET_DISPATCH

192    CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0])));
198 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
204 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1])));
210 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
216 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]),
224 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
230 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]),
239 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
247 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0])));
253 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
259 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
266 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
272 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
279 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0],
286 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
295 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0],
305 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0])));
311 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
317 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
324 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
330 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
338 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
345 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
354 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
363 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0])));
369 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
375 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
382 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0],
389 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
397 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
404 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
413 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
422 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0])));
428 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
434 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
441 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
447 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
455 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
462 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
471 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
480 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0])));
486 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
492 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
499 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0],
506 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
514 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
521 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
530 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
539 CALL_VertexAttrib1fvNV(GET_DISPATCH(), (index, v));
545 CALL_VertexAttrib2fvNV(GET_DISPATCH(), (index, v));
551 CALL_VertexAttrib3fvNV(GET_DISPATCH(), (index, v));
557 CALL_VertexAttrib4fvNV(GET_DISPATCH(), (index, v));
565 CALL_VertexAttrib1dvNV(GET_DISPATCH(), (index, v));
571 CALL_VertexAttrib2dvNV(GET_DISPATCH(), (index, v));
577 CALL_VertexAttrib3dvNV(GET_DISPATCH(), (index, v));
583 CALL_VertexAttrib4dvNV(GET_DISPATCH(), (index, v));
697 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0])));
703 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
709 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1])));
715 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
721 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]),
729 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
735 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]),
744 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
752 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0])));
758 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
764 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,
772 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,
779 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,
787 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,
796 CALL_VertexAttrib4fARB(GET_DISPATCH(),
807 CALL_VertexAttrib4fARB(GET_DISPATCH(),
818 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0])));
824 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
830 CALL_VertexAttrib2fARB(GET_DISPATCH(),
838 CALL_VertexAttrib2fARB(GET_DISPATCH(),
845 CALL_VertexAttrib3fARB(GET_DISPATCH(),
855 CALL_VertexAttrib3fARB(GET_DISPATCH(),
863 CALL_VertexAttrib4fARB(GET_DISPATCH(),
874 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
883 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0])));
889 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
895 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
902 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
909 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
917 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
924 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
933 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
941 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0])));
947 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
953 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
960 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
967 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
975 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
982 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
991 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
1000 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0])));
1006 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
1012 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
1019 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
1026 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
1034 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
1041 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
1050 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
1059 CALL_VertexAttrib1fvARB(GET_DISPATCH(), (index, v));
1065 CALL_VertexAttrib2fvARB(GET_DISPATCH(), (index, v));
1071 CALL_VertexAttrib3fvARB(GET_DISPATCH(), (index, v));
1077 CALL_VertexAttrib4fvARB(GET_DISPATCH(), (index, v));
1085 CALL_VertexAttrib1dv(GET_DISPATCH(), (index, v));
1091 CALL_VertexAttrib2dv(GET_DISPATCH(), (index, v));
1097 CALL_VertexAttrib3dv(GET_DISPATCH(), (index, v));
1103 CALL_VertexAttrib4dv(GET_DISPATCH(), (index, v));
1113 CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0]));
1119 CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1]));
1125 CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
1131 CALL_VertexAttribI4bv(GET_DISPATCH(), (index, v));
1138 CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0]));
1144 CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1]));
1150 CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
1156 CALL_VertexAttribI4ubv(GET_DISPATCH(), (index, v));
1164 CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0]));
1170 CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1]));
1176 CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
1182 CALL_VertexAttribI4sv(GET_DISPATCH(), (index, v));
1189 CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0]));
1195 CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1]));
1201 CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
1207 CALL_VertexAttribI4usv(GET_DISPATCH(), (index, v));
1215 CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0]));
1221 CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1]));
1227 CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
1233 CALL_VertexAttribI4ivEXT(GET_DISPATCH(), (index, v));
1240 CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0]));
1246 CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1]));
1252 CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
1258 CALL_VertexAttribI4uivEXT(GET_DISPATCH(), (index, v));
1266 CALL_VertexAttribL1dv(GET_DISPATCH(), (index, v));
1272 CALL_VertexAttribL2dv(GET_DISPATCH(), (index, v));
1278 CALL_VertexAttribL3dv(GET_DISPATCH(), (index, v));
1284 CALL_VertexAttribL4dv(GET_DISPATCH(), (index, v));
1759 const struct _glapi_table * const disp = GET_DISPATCH();