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Lines Matching full:framebuffer

50     *     SRC1_ALPHA or ONE_MINUS_SRC1_ALPHA), and a framebuffer is bound that
73 * buffers (e.g., FRONT_AND_BACK in the default framebuffer); or
120 * the current shader is valid and the framebuffer is complete.
184 "%s(incomplete framebuffer)", where);
735 * effect on GL state or framebuffer contents."