Lines Matching full:framebuffer
50 * SRC1_ALPHA or ONE_MINUS_SRC1_ALPHA), and a framebuffer is bound that73 * buffers (e.g., FRONT_AND_BACK in the default framebuffer); or120 * the current shader is valid and the framebuffer is complete.184 "%s(incomplete framebuffer)", where);735 * effect on GL state or framebuffer contents."