Lines Matching full:bindings
3212 * "If <buffers> is NULL, all bindings from <first> through
3231 * and then a second pass to actually perform the bindings.
3264 * ? Uniform buffer array bindings (see sec. 7.6) ?
3324 * "If <buffers> is NULL, all bindings from <first> through
3343 * and then a second pass to actually perform the bindings.
3376 * ? Shader storage buffer array bindings (see sec. 7.8) ?
3503 * "If <buffers> is NULL, all bindings from <first> through
3522 * and then a second pass to actually perform the bindings.
3558 * ? Transform feedback array bindings (see sec. 13.2.2) ?
3666 * "If <buffers> is NULL, all bindings from <first> through
3685 * and then a second pass to actually perform the bindings.
3718 * ? Atomic counter array bindings (see sec. 7.7.2) ?